I'm a 3D model and texture artist. I also do a little bit of everything else game wise, and have a degree in Computer Engineering with a focus on C++. I've been mostly involved in the Garry's Mod/Source Engine mod community since 2005, but I've been doing small projects for various games since 2000.
Besides having a full time IT job, I do freelance work - with the hopes of becoming a full-time environment artist in the future.

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Obsidian Conflict Team

Obsidian Conflict Team

9 members Developer & Publisher

The Dev Team of Obsidian Conflict, A Coop Mod for Half-Life2.

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TωısтeđHeαdαcħe
TωısтeđHeαdαcħe

Talented guy.

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Mambridge
Mambridge

What happened to the OCIW?

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Lt_Commander Creator
Lt_Commander

It'll be in the steam release of Obsidian Conflict, and yes, we are still working on it.

Reply Good karma+2 votes
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Twitter

Latest tweets from @benabickle

The smoke out here has been crazy. Here's a few shots from my commute: T.co

Aug 22 2018

RT @A_i: Gonna be at PAX West on Friday or Saturday? #PlayDueProcess with @EnemyCrabGames at Red Bull Challenge Mode, hosted… T.co

Aug 14 2018

We put out a new progress blog! I also realized that these shutters are my first 'professional' animation work.… T.co

Jul 16 2018

This is so dumb. Fan content in game mods usually represents an undeserved or ignored market anyway. Or, would Univ… T.co

Jun 22 2018

I finished my side-project form the last few months, an Argus C3 camera model! Thanks for the baking tools… T.co

Jun 12 2018

RT @TurboSquid: This was a pretty cool moment in the Apple #WWDC18 presentation today. T.co

Jun 4 2018

RT @FreyaHolmer: I'm letting go of Shader Forge in order to focus on future projects! This means I'm making it free, as well as rele… T.co

May 1 2018

I developed a roll of film at home - Surprisingly, it came out great! T.co

Apr 22 2018

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