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lRogue_Commando
lRogue_Commando - - 1 comments @ Zombie Apocalypse (0.6)

Hey guys, awesome work with the mod! I just wanted to add some of my suggestions for updates, as it is still in Beta (0.6):

Zombie RACE:
While I was playing I thought to myself, hey, what if *I* could play as the zombies? And from that I started to speculate on how it could be added on to the official "Ultimate Apocalypse" Version of Soulstorm (It's an Idea, right?)

Survivor Options:
While playing the mod, I found it somewhat awkward as I tried to travel across the map to capture points (Under Control Area Victory Condition) because I only received 2 starting Marines with the Force Commander, +1 every 3 minutes. I can't imagine how hard it would be to change the whole UI for Multiplayer/Skirmish, but it would be a nice feature, as things like this were never addressed in the original DOW games (How much points for Control Area/Resources for Economic Victory/etc).

Objectives/Campaign:
Putting Zombies into a game like Dawn of War means there are lots of different scenario's that could be made, right? Things like, say, "Save groups of Survivors", "Gather Supplies", "protect the base/safehouse/fortress", etc etc, and in doing so, a custom Campaign could be made, with or without recycling voice snaps already used in the games (like already when Boreale shouts: "The old enemy approaches!" or "The Green tide rises!"

There is alot more I want to add but really these are the only 3 important ones,

Thanks for reading

Good karma+4 votes