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Loodrogh
Loodrogh @ SirHinkel's Coop-Missions 1.0

Hi SirHinkel! Wir hatten schon mal das kurze Vergnügen ;) Leider hab ich das nicht weiter genutzt und jetzt lese ich Arlenors post. Und natürlich schließe ich mich hier an! Es wäre schön wenn die AI gelegentlich mal massivere Einheiten ins Feld schickt (so alle 30min. oder ähnlich) aber das Grundprinzip von der Vanillia Version ist meiner Meinung nicht schlecht, da man eben dort auch mit den leichteren Einheit noch immer einen Auftrag hat. Es wäre fein soetwas wie einen Schwierigkeitsgrad zu haben, wobei easy dann der Standart AI mit halbstündlichen stärkeren Attacken, und Schwer Deine Version mit kontinuierlicher Erhöhung der Anforderungen entspricht. Und ohne Rücksicht auf Verluste wäre es wirklich cool wenn man LKW´s für Verteidigung bestellen könnte. Also welche mit ausschließlich Panzerfallen, Stacheldraht und Sandsäcken. Vielleicht auch noch ein paar Sprengfallen.

So mein Anliegen und mehr wurde zum Ausdruck gebracht, und nun möchte ich mich aufrichtig für die absolut und schwer geniale Arbeit bedanken, mit der Du mein schwarzes Zockerherz so viele Stunden lang am Leben gehalten hast und !! halten wirst...!!

DANKE!

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Loodrogh
Loodrogh @ SirHinkel's Testmissions 3.2

Thx for your answer SirHinkel. Your Defence Missions are very nice but for our cause its quite not the right thing. We like to go capture some points and defend our side but everything in... slowmotion... We love to meet with our "chiefs" discuss some new orders and missions and drive back to front with our captured vehicles... some sort of roleplaying stuff.
So if i´d like to change this option where the tanks get better each 30min. where would i find this?
I hope its not offending and if its difficult to explain and I should just get common with the gem editor just tell me...
Im just completely noob to your business so I feel lost with all those files but maybe its just a small editing with notepad ++ (although i have not much hope for an easy solution)

Thx anyway ;)

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Loodrogh
Loodrogh @ SirHinkel's Testmissions 3.2

SirHinkel is there a possibility to change the behavior of enemys?

I really enjoy your work with some friends of mine, and we love to stay just in the beginnig area of the map to make big HQ play some RP´s and start some small assault acts against enemy positions. But after an hour enemy start to throw in havier tanks and stuff. So even if we dont hold any additional points its getting thougher.

Dont get me wrong, we like your difficulty but just for some relaxed games its too much trouble too early...
So is there a way to change this? Like enemy is spawning normal stuff until u get to the more important victorypoints?

Once again: Thx for all the work. Just marvellous...

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Loodrogh
Loodrogh @ SirHinkel's Testmissions 3.2

SirHinkel... My deep and honest respect for your GREAT work...! As always for sure ;)

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Loodrogh
Loodrogh @ British campaign Opposing Fronts (SP/COOP)

Thx for ur amazing work! Its very nice and not as easy as i thought... Perfect for a long winternight! So thumbs up for this once again cool map/mod!
Just the thing with those few bugs, and im ready for Tier II ;)
So that means YES PLEASE more of that stuff.
Btw i did auchie just with 6 or 7 SpecOps so please stay tricky with all this options XD

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