What to say... I'm one of those there Level Designers. I've been working in Hammer for about 5 years now. It's come a long way from the "Hmm, let's give them a half-competent level editor" it started out as in the days of Half-Life. I enjoy Mapping in source, and photoshop is my second love. Pretty standard stuff. If you're still reading this, you're a real trooper. Have a cookie!

Report RSS Something New... Something Meaningful... Something Cyberpunk.

Posted by on

I have searched high and low to find that one thing. The one thing mods are missing that make them exciting, and I think the truth is, they need something new. Everyone does a "This is what happens after Gordon Freeman does this... etc" mod, or a "This is a WWII mod for... etc". In essence, these things are over done.

In lieu of being predictable, cliche, whatever you want to call it, I have started work on something in a genre that is entirely underdone. Cyberpunk. Why? That's what I asked myself.

Everyone does what has been done, what has happened. Fantasy games, sequels, story extensions, or copies of their favorite games in Source. I asked myself why. The simplest answer: because it's easy. Everyone knows what to do for a fantasy game. Everyone knows what to expect from yet another Half-Life story addon. Most fans of games know what to expect with the remake. So why not do something original? The problem here is: How do you make the public see that your concept is something original, and not just another remake like the others?

The simplest and shortest answer to that, was to take a genre that is rarely used, but when it is, always seems to work well (provided you actually do it right). Think of your favorite Cyberpunk games (I'm talking single player, story oriented here, since Dystopia is a perfect multiplayer example); what comes to mind for me anyways are games like System Shock, Deus Ex, Shadowrun, etc. Why are they so interesting?

I think one of mankinds greatest intrigues is his future. Who doesn't want to know how society is going to end up in 'x' amount of years? It's an interesting to think on. There's really two sides to it. There's the classic "Humanity always survives and we will live in a blissful paradise." or the more logical approach, the Cyberpunk "Huge companies will rule over countries, hold us for ransom, and live like kings route.

Let's face it, between global warming, multinational companies, and whatever natural catastrophies mankind enjoys inflicting upon themselves, we are destined for a Cyberpunk existence. I want to take that angle, and show that to the viewer, give them the power to change that future, or at least impact it in a large way. Join the revolution, state their cause, and fight the multinational companies that threaten our existence!

Who's with me on this one? Anyone?

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: