Gave this a try. Here's your biggest problem: it's too easy. I started it, walked around for about a minute or so and got to the exit without ever coming close to the monster.
Most of the graphics look like placeholders so I won't complain about those. The audio environment was surprisingly lacking for a game that should be based heavily on audio cues.
Suggestions: make the monster more aggressive or even add more than one monster and maybe increase the speed of the player. That should increase the tension by a lot.
Lars0n89
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