Youtube.com and interesting video what was planned for this game.
Some actual complains: The mod I believe went too far from Generals 2, while it bears its name. Units with new skin, but the same as in ZH. Add the helicopter Orca, (we'd have 3 as in Gen2), and make phantom weaker than it. I'd also have the 2 types of APCs if possible (some diversity for the factions). Buff the Railgun tank (A gattling tower almost killed it in 1v1 for me :/ )
Longbow is just an avanger with new skin.
Aircraft are good to have.
Air Force: War factory is perfect for them. IF you'd add Orcas, then this one should have all of the Airplanes/Helis (Take at least one away from every other). Barracks: It's also good.
Railgun General: It might have only the late tech infantry (so it will be more different), Biggest number of vehicles. This one is supposed to have OP tank force, so nerf her air force.
Experimental Weapons general: In VG's Gen2 it had somewhat less infantry, compared to most EU gens, and a little more tanks. When compared to Cleaver: still fewer vehicles and more infantry.
If you've had enough of me, please say it. I'll continue with APA and GLA only with permission :)
Sorry for the long post, but a lot of times I had a feeling most youtubers had less clue about the game than me who had not the opportunity to try the game!!! :D I studied it at least, but I of course I never thought that the game might end like this.
Lameminator
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