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L3G3NDairyMilk
L3G3NDairyMilk - - 3 comments @ Fallout 3 Version 10.2 Patch

Last thing, I've been adding other mods to the game as well, and if I wanted to add a new weapons pack or something like that is there a way that I could make the weapons more balanced for your mod? I've been playing around with the GECK editor but it's I'm not sure how I should adjust the settings on the new weapons. I thought I would see if I could use your weapon damages as a reference of how to adjust them but there's no .esm file for reborn D: Might you have any suggestions on how to make the damage proportions right?

Good karma+2 votes
L3G3NDairyMilk
L3G3NDairyMilk - - 3 comments @ Fallout 3 Version 10.2 Patch

Actually I think I'll stick with V10, the needs are really the only thing that I would personally change. But other than that I think this is exactly what I was looking for, so thank you !

Good karma+2 votes
L3G3NDairyMilk
L3G3NDairyMilk - - 3 comments @ Fallout 3 Version 10.2 Patch

This mod seems really cool, I was always trying to balance the combat on the ol' console but it was pretty tough, so this is pretty sweet!
But I was wondering, was the option to take character needs off removed from the terminal? I wanted to get rid of it or reduce it at least, because it's already been kicking my *** pretty hard. :p

Good karma+1 vote