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Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Sorry, I misunderstood. Didn't realized a new version of Warband was released.
I will make changes to the program as soon as I can.

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

No source are not up to date. If you really need the last version, send me a private message.

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Good job !
Thank you for letting me know.
Have fun.

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Hello,

Not sure about this. I think the relation between the player and a town is held by the town's elder himself.
To modify the edler relation with the player,
First find the town, in party_records. Then in its slots, you'll find the ID of the elder at slot_town_elder(25).
ElderID = party_records/#XXXXXX /party/slots/slot_town_elder (25)

Once you have the ID, change this value the desired relation wanted (from -100 to 100)
-troops/#ElderID /slots/slot_troop_player_relation (22)

I hope it helps.
Kush.

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Theoretically it's absolutely doable. You can change the character faction here :
- troops/#xxx(trp_xxxx)/faction_id
- party_records/#xxxx'sParty/party/faction_id
But I'm not sure it will be enough.

The value to enter is the faction ID (number).
To find the npc in the list, I advise you to search the troops.txt in the game folder. It's in the same order than the save. (It should be something like the line number divide by 7)

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Just released the version 1.03.
Now supports 1.161 version of mount and blade warband. As save structure changed.

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Hello !
So from what I understood. You can't figure out where to put your savegames. My program won't help with this.

Savegame files are located in My Documents :
(Documents\Mount&Blade Warband Savegames\Native)
So, if you made a copy of the game directories to your flash drive, instead of this folder, you may never find your gamesaves.

If you indeed copied the right directory (it means you have files like "sg02.sav") :
Go check if you see any folder named "Mount&Blade Warband Savegames" in your documents, if not, this is more likely because you haven't save any game yet with your newly installed game.
Create the directories yourself, or start a new game, save it, and the directories would appears.
Then replace the savegame with yours (in the Native folder if it's not saved game from a mod)

Good karma+3 votes
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Hello !
Yes, this program let you edit each details of a game.
Eventhough it's not really user friendly.

I've never done that, but it should work, :
-Open up the program and load your game save.
-Search for the town in the party_records.
-You will have to modify these 2 values :
party_records/"city name"/party/faction_id
party_records/"city name"/party/slots/slot_town_lord (7)

To get the faction_id of the player go to factions/ and look what is the player's faction id.
slot_town_lord is the id of the character who rules the city, in your case the player, which is 0.

If you need to modify more things, I invite you to do some search in the .cfg files.

Regards,
Kush.

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Oh. Yes, they indeed released a new patch a week ago. I updated the game, ran a new game, and succeeded to open the game save.
So I don't know why you would have trouble yourself. :/
Diplomacy is made for 1.153. Have you installed the mod after installed the 1.160 patch ? Is your save game loading correctly in game ?
You can send me your save game via private message, I'll see what I can do.

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Hello Whitefame
Yes, after a little check in MnB Module system sources, it looks feasible. This value is stored in the character slots.

It should be here :
troops/the refusing lord/slots/ slot_lord_granted_courtship_permission#38

Change the value to 1.

If it doesn't work, try also on the lady. If it still not, give me the quote of what she/he says, so I can easily search in the sources.

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Hey.
I can't help you with this i'm afraid. :(
I haven't tried every warband versions. Didn't know some people would have this need, I admit. It maybe have something to do with the save game structure, it could also be the program too...
Sources are here (it's an old verion) :
Github.com
You can edit it with QT Creator, if you have programming skills. (not even sure it's ready to compile though)

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Hello.
The color is displayed with decimals. To convert it to hex use this website :
Mathsisfun.com
You most likely missed the alpha value when you typed your color in, that is why the lettering wouldn't display.
The alpha value seems to be first on the left followed by red, green and blue. (ARGB)

Example :
Opaque Blue : FF0000FF
Transparent Blue : AA0000FF
Transparent green : AA00FF00

I didn't try, but it should very likely work this way.

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Please register yourself on moddb and send me a private message. I'll send you my email back.

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Hi. I don't know what would cause that. It seems to happens randomly for you ? Are you sure you show the program the right module's path ?
Try to run the program as Administrator.
Try on a different computer.
In last resort you can send me both saves, I could try and debug myself. (Won't be able to do that the next 2 weeks though)
Good luck with that !

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

In your case, Athletics (26th skill) is stored in "skills (3)" 5th bit to 9th (from the right to the left !).

Maybe i'll make an update someday to display skill values correctly.

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

I hope you enjoy maths, and binary...
Otherwise this image should help you to understand :
Dl.dropboxusercontent.com

Skills are 4bits value (from 0 to 15) stored through 6 integers.

-First look at the right column what is the number of your skill. (if you are using a mod, then you should see this list in the mod's directory \MountBlade Warband\Modules\ModName\skills.txt)
-Then look at the middle of the image to see where the 4 bits of your skill is located and in which skill variable.
-Open your save game editor, copy and paste the skill value to this website (in "Decimal") :
Mathsisfun.com
-It will translate to binary, change the 4 bits pack you are interested in. You can get help from my image (the binary list on the right) to easily know what to type in.
-Copy and paste the new website value to the original value in the game save.

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Fixed. If someone encounter the same problem, try to run the program as administrator.

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Check your private messages, i will need your save game file.

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

I will be available right here if you need.
I'm pretty sure it will works now.
Enjoy this great mod.

Good karma+2 votes
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

I figured it out ! Problem solved.
I uploaded a new version (1.02) of my program, it should be avalaible in few hours.

If you download the new version, and the problem still occurs, i may need your save game file.

Kush.

Good karma+2 votes
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

(which should contains the troop.txt file)*

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Hey,
I've been aware about this bug just few days ago. Some other people had the same problem. It looks like my program doesn't work with some particular mods (I suspect it has something to do with player's troops, may be you can try to get rid of all your troops and try again, or only unique troops like heroes).

I will try to fix it soon, I would really appreciate you tell me which mod you are using. If you are using any.

You don't need to place this program to a specific place.

Regards, Kush.

Good karma+2 votes
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Hi,
It looks like you didn't give a right path to the module directory (which contains should the troops.txt).
The program needs 2 things : The savegame file, and the module's directory.

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ A Clash of Kings 1.2

Hello there. If people want to transfer their game save from an ACOK's version to another. You can use my program :
Moddb.com
It smartly transfers your saves. And you can choose what to transfer or not.
But know that some features are not supported. Like marriage afaik.
Make a back up of your save and try it out ! If some important features are missing we can work it out together.

Good karma+2 votes
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

You can find global variables names in my program, but also in MnB Directory/Modules/ACOK 1.1/variables.txt (Will be easier to search in this text file)

After a short search you should start adding these inputs in GlobalVariablesBehaviour.cfg.

g_faction_selected : REPLACE_BY_FACTION_ID
faction_selected : REPLACE_BY_FACTION_ID

I don't have a save game with another faction than player ones. Tell me if it changes anything for you, and i will update the program.

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Hello Bodosaher,
Sorry for late answer. Did you figure it out ?
I can't work on this program anymore.

Try to edit "GlobalVariablesBehaviour.cfg" and add new inputs and how variables should be replaced. (so far it transfers only 7 global variables)
If you find it out, please share in the comment ! I didn't put much global variables, there are surely some important things missing.

About factions check the following datas in your save :
troops/#0(trp_Player)/faction_id
party_records/#0PlayerName/party/faction_id

Check these 2 faction ids match the right faction in
factions/...

If not, something went wrong. If values are corrects, then there should be something i missed, you should try to edit .cfg files, (slots and global variables).

Good karma+1 vote
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Version 1.01
-Faction relations are now transfered smarter (by recognizing name, instead of raw ID)

Good karma+2 votes
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

No i'm sorry about that. MnB data system is particular.
Please read the readme.txt first, before you modify values.

In short :
-Player : troops/#0
-Player's party : party_records/#0/party/stacks/
(replace heroes units by heroes and non-heroes by non-heroes only) heroes = Unique NPCs (lords, npc...)
-Towns : party_records/

Also, many datas are stored in "slots", this way :
-Town's lord : party_records/"cityname"/party/slots/#7

And Global_Variables, this way :
-current's Player courtship lady ID : global_variables/#255

If you'are looking for something particular you can do some search in the .cfg files, or as well in the module's text files.

Good karma+2 votes
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Have you tried to modify "hour", "day", "week", "month" and "year". It's should be line 11 to 15 in the save.
There is also "game_time" line 2, and "date" in the "header" line 1 (but this last one may be only for the game save title i suppose).

Good karma+2 votes
Kushulain86
Kushulain86 - - 36 comments @ Mount & Blade SaveGame Editor & Converter

Hi NexBlades.
Do you mean that right after you load the modified gamesave, M&B crashes ?
Did it occur after you manually modified a game save or after you converted a game save ?
If you modified the game save manually, ensure yourself you haven't inserted wrong values in the game save. (like : player level = -1)
My program doesn't check wether modified values are valid or not.

If you saved over your original save, there is unfortunately nothing I can do. Unless you can manage to undo your modifications.

Good karma+2 votes