considering they hadn't been worked on a year before 'cause I started doing other ****, maybe?
considering they hadn't been worked on a year before 'cause I started doing other ****, maybe?
hehe, I've not modded in years, I last modded Minecraft to added watermelons... I haven't got the time any more with University
This sounds like quite a job, all I can say is good luck. It sounds promising!
How can I have them textures if there not released? :P
Textures need a bit more work and you should make the hmg1 texture a little high res and make it its own weapon
Weapon: 357 -> Can Gib = True/False -> Force At Which Gib = "40" -> Damage Type "DMG_BULLET"
rofl this piece of code is bollocks
The npc bugs arnt my problem, all I did was some new ai to the combine etc, valve did the maps so that isn't my problem
To fix the map problem open up the half-life 2 content.gcf using gcfscape and extract the maps d3_c17_01 - d3_c17_13 then put them in the maps directory for the mod
Is this anything to do with the book called "Helix"?
Not bad so far, could use a little work on the cuffs though!
I will have to get the skinner on that, after I pm the guy to unban the profile when I get the site done.
These comments come in faster than I thought.
Now I just gotta sort out the site.
Yeah, I noticed the shine on the hand.
I took these pictures before I removed the shine.
Thanks for the comment :D
You extract it to your sourcemods folder in steamapps.
When theres a proper release, (which may include multiplayer co-op).
There will be a full installer.
You need beta 2 which should be on the downloads thing tomorrow, your currently using beta 1.
Yes.
The Second version of the mod will be released tonight, with better maps, more random stuff, bug fixes and new weapons eg: annabelle & alyxs gun.
Sorry, about that.
I made that level so i could test weapons, and stuff.
Just noclip through the invisible wall.
The only thing after that is some scripted gman thing I done in hammer.
Kreig12
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