A regular modder with a particular interest in modding games that have basically never been modded and releasing mods for them; lead developer of RTBR and general Source Engine pundit.

Report RSS DBolical Week in Review - 20.09.21 to 24.09.21

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Here we go again - another week, another set of roundups. Let's get this ball rollin'.

Vidi Vedi Video

Last week's video is doing alright, but as per usual, the article consistently does better. I know, of course, that the majority of DBolical's audience rests on the sites and might not be familiar with the other socials - it will take time to build up the YouTube as a viable other medium for site news, though the emphasis should always be on the site itself. Going forwards, I have another video planned with a more unique premise and an experimental nature to the mods selected. It'll either do about as well as usual or exceptionally poorly as a result, so we'll see how that goes.

Wedded Torials

Three editorials got their chance in the limelight last week:

5 Battlefield Mods to Scratch Your 2042 Itch

Prelude to War

Most of the editorials I've written so far have been focused on big bits of gaming news and then using the mods as an extra to kick things off. Last week, I tried something a bit different, and pushed a few much smaller bits of news out that were more reliant on the actual mods being featured to carry engagement. For the most part, it worked, in my opinion - both articles still did quite well, and the Battlefield 2042 one was fun to research a few less well-known but still high-quality mods for.

5 Total War Mods To Build Your Warhammer 3 Hype

Cinematic Promo

Whilst I don't have a huge attachment to Total War, my dad definitely does, having been playing them since Rome, and he told me about the delays. I figured this would be another great opportunity to get a "mods are the most important feature of this article" editorial out, and it also did reasonably well. Turns out Total War fans are a little more talkative and opinionated than Battlefield fans as the comments on this post, whilst still only a handful, were generally a bit more controversial with one another. Still, as long as there's no flaming, a good bit of healthy debate is good engagement all the same.

CSGO Releases Operation Riptide; 5 Counter-Strike Mods To Feed Your Nostalgia

Operation Riptide

I've played about an hour of competitive CSGO in my life and I don't plan to play more, but I've played hours of the casual gamemodes and especially deathmatch modes in CSGO, and so I still stay on top of news and new maps for the game. Riptide was a big bit of news, but the more difficult part of this article was finding five solid CS mods. We have a lot of smaller addons, single maps, reskins, that sort of thing, but finding five bits of content big enough to justify an article mention meant digging a bit into the past. Still, it was interesting to unearth some older CS mods that were real products of the time, and I'm even tempted to try one or two of them.

Cheerbright Tomorrow

The first editorial of the week, Space Marine 10th Anniversary Out; 5 Warhammer 40k Mods Where There's Only War, is already out. Space Marine's a game I really enjoyed and the Augmented mod, in particular, is brilliant. It's a great excuse to return to the classic game, years after its release, and maybe it'll encourage GW to finally make a damn sequel!

The other editorial coming is tomorrow, regarding the recent Halo Infinite flight. It'll be a two-parter as I gained access to this flight, and thus I'll be reporting on both the weekend just gone and the next weekend's features. The first will be mostly discussing the general arena-based combat; the second, I'll be focusing on the Big Team Battles. Hopefully we have ten solid Halo mods to mention (I'm still trying to encourage Halo modders onto ModDB as they tend to upload elsewhere right now). If not, you might see 4 and 4 or even 3 and 3 if necessary, but both editorials will carry mods alongside 'em.

Promo

Closing Thoughts

And that's a wrap for this week. Lots of editorials! Also got the newsletters to do this week and a major update for one of my mod projects, so that'll keep me busy too. As usual, any thoughts on this week's contributions or next week's? Let me know down below!

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