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Comment History
Kdh1
Kdh1 - - 5 comments @ Absolute Chaos

That would be a shame. I know it can be a pain (especially when zc hijack orbit and build a space station in your territory) but it does add challenge. I think its enough just to have corruption much cheaper to remove like you have already done. Zc land forces are a bitch though, much stronger than ive seen in any other mod (well done!!).

Good karma+1 vote
Kdh1
Kdh1 - - 5 comments @ *OLD- NOT SUPPORTED* Absolute Chaos version 2.0

Mod plays very well in general though. Well balanced and challenging. Good job.

Good karma+2 votes
Kdh1
Kdh1 - - 5 comments @ *OLD- NOT SUPPORTED* Absolute Chaos version 2.0

When my forces landed (large land fleet in orbit) only 1 atat appeared. There was not one landing/reinforcement area on the map even where i landed. Strange! Captured the planet though as it was lightly defended. My atat landed in the top right.

Good karma+1 vote
Kdh1
Kdh1 - - 5 comments @ *OLD- NOT SUPPORTED* Absolute Chaos version 2.0

Planet hapes has no reinforcrment/landing zones so you only have 1 land unit to play with!

Good karma+1 vote
Kdh1
Kdh1 - - 5 comments @ *OLD- NOT SUPPORTED* Absolute Chaos version 2.0

I had a similar problem, crashing on startup with the usual "logfile excception" window. Found a solution - google sw eaw foc logfile crash, then one of the search results mentions a graphic xml fix. Download this and install it into the mods xmls. This worked for me, game now loads and runs fine. It is a bit laggy though like many unit heavy mods so i also decreased the space battle unit cap slightly.

Good karma+2 votes