I grew up with Half-Life and its mods and I will never stop loving GoldSource Engine. Whenever I finished a game I looked for ways of modifying it, and as a teenager I had a lot more fun when making mods/maps than when I was just playing games.

My first map pack was "Kill all Greenpeace". Pretty much bunch of very poorly designed killboxes I made when i was 13.
My second project was much better "Blbej Den" (moddb.com/mods/blbej-den)- It still has tons of issues, but in the end I'm pretty proud of it.
After Blbej Den, I was working on a very ambitious mod called "From Beneath" (moddb.com/mods/from-beneath1), but than I went to college, life happened and It was never finished (and it never will be).

I also made a Wolf3D total conversion called Brutal Death Dealer of Annihilation 3D (moddb.com/mods/brutal-death-dealer-of-annihilation-3d-bdda3d).
I do Lets Plays of HL mods (mostly Czech ones since I knew the comminity and can translate them) - youtube.com/channel/UCh_t0V_zmrfAkrp_7gZPsOA

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B.D. Team

B.D. Team

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Kary and ELjano. Czech team.

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