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Comment History
Kain_D.
Kain_D. - - 13 comments @ Sign of Torment (Boom compatible megawad)

Map 03 is completable. There are plenty of walkthroughs of the wad avalaible at Youtube. You could check in there, if you're stuck.

First one I found: Youtube.com

This wad also might not work, if you play it with gameplay mods.

Good karma+1 vote
Kain_D.
Kain_D. - - 13 comments @ Sign of Torment (Boom compatible megawad)

One hallway isn't blocked. There is a switch in there, that opens the white barriers.

Good karma+1 vote
Kain_D.
Kain_D. - - 13 comments @ Frozen Heart (MBF megawad)

It is right now.

For the future reference. At Moddb new uploaded files have to be authorized. Sometimes it takes a few minutes, sometimes one day.

There is nothing I can do about that. Standard Moddb procedure.

Good karma+2 votes
Kain_D.
Kain_D. - - 13 comments @ LA 1.4007 DC bugfixes v2

I have no idea, why this happens. I guess it has to be something on your end.

The only thing, that comes to my mind is, that you're trying to launch a save from the launcher.
Press "Launch Game" in the launcher instead and load a save from the game menu.

Good karma+1 vote
Kain_D.
Kain_D. - - 13 comments @ Frozen Heart (MBF megawad)

Thanks :)

Good karma+1 vote
Kain_D.
Kain_D. - - 13 comments @ LA 1.4007 DC bugfixes v2

You should ask these questions in the mod main page.

Good karma+1 vote
Kain_D.
Kain_D. - - 13 comments @ LA 1.4007 DC bugfixes v2

I guess, this is due to older configurator included with v1.4007 DC.
The fix have newer configurator included in the seperate file.
If you replace it with the new one, this should be fixed.

Keep in mind this fix is intended for vanilla version without any mods. I cannot guarantee, that everything will work properly.

Good karma+2 votes
Kain_D.
Kain_D. - - 13 comments @ LA 1.4007 DC bugfixes v2

The new version has been released. The only changes are: the configurator has been included, with separate .zip file(taken from LAR) and the descriptions for silencers has been upgraded to show how they affect a weapon. Unlike in original trilogy, silencers in LA don't reduce damage.

The new game isn't required. I would consider this final version, unless there are problems with the fixes.

Good karma+1 vote
Kain_D.
Kain_D. - - 13 comments @ LA 1.4007 DC bugfixes v2

This doesn't change much. This bugfix is intended for the "last official version" 1.4007 DC, that is included at moddb. Basically the way it was released in December 2018.

Engine update and downgrade of Elite detector came after that.

Good karma+1 vote
Kain_D.
Kain_D. - - 13 comments @ LADC v1.4007 Engine Update 2020

This engine update causes some problems:

1. Elite anomaly detector does not show up anomalies on minimap
2. SPAS 12 and Winchester clip badly when aiming

I would't recommend using it, unless these issues are fixed.

Good karma+3 votes
Kain_D.
Kain_D. - - 13 comments @ LA 1.4007 DC bugfixes v2

Not exactly. From what I gathered, this bug is introduced with engine update, not with 1.4007 Final. I didn't know that, when I was creating this compilation.
With older game engine the weapon works properly. Allegedly Winchester also has similar problems.
Knowing this bug and problems with Elite anomaly detector I would strongly discourage people from using it.
I also updated the .txt file and description, the other files are the same.

As for fixing your problem, you have several options:

1. You can grab gamedata\config\weapons\ w_spas12.ltx and w_wincheaster1300.ltx files from LAR(https://www.moddb.com/mods/lost-alpha/downloads/stalker-lost-alpha-revisited) and put it in the same folders

2. Or you can reinstall the game to use older game engine(I can't guarantee the saves will work)

Good karma+2 votes
Kain_D.
Kain_D. - - 13 comments @ SOTv32 FINAL

Map 02 should be completable. The white door is on the ground floor.

I can put link to Arbys550's videos from testing.(Look for his post)

Doomworld.com

Good karma+1 vote