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Hey Josiah, my name is Adrian, I've actually been keeping track of your project for a while now and I thought I could help you out on some 3D models if you're interested. I mainly do environmental modeling but I'm able to help on other models as well if you'd like. My email is firstname.lastname@example.org if you want to get in touch. Thanks!
Hi, I really like your work and I downloaded the source code from Github, but when I try to open with unity I get an error from the fxb importer, what version of unity and blender are you using ?
Hello. I am Robert Freeman, and I'm very interested in your Citadel project. I've always liked System Shock and Deus Ex, and was wondering if I could help with sound design (Mainly UI sounds, weapon sounds, ect.). I didn't post this on the main page due to it most likely going unnoticed. Thank you.
I'm interested to work in your game, as a 3D Modeller...
I have experiences modelling with Blender 3D and a little texture knowledge...
Here's the Proof.
Those are models i made recently...
See you soon.
Hey there. I'm well equipped for voice recording and since recently playing the first System Shock I've been interested in remixing or paying homage to some of the old tracks. I'll try to get you some samples at some point, but thank you so much for the project.
i would be interested in helping this Projekt. Since i tried something similar in HalfLifes Engine. But due to university i canceled it.
Nowadays i am a 3D Artis and indie dev working mainly with Unity. Here's my Portfolio Bgrunewald.com
Hello Bjorn,for 3D work, the NPCs need a lot of attention. Do you have skill with animating or rigging? If, not the base meshes still need to be made for a lot of the enemies. If you're interested check out the sprite sheets here: Spriters-resource.com
These are pretty much the only reference you'll need to get the base mesh.
You can send me a Private Message if you'd like over on the right. That way I can send you some of my models as a styleguide.
All the best,
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