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Comment History
johnmarkovich9
johnmarkovich9 - - 2 comments @ August 2021 Progress Update

Were you never on BZPower? They had (and still have) TONS of Bionicle fan-games. Some of my personal favorites include The Taluka Chronicles, Piraka Mania (both made by... Valrahk, I think, in RPGMaker 2003), MeNOL (Metru Nui On-Line, a Flash game that told an alternate tale of 2004's plot), and MNOLG 1.5 (The Mata Nui On-Line Game 1.5, an unfinished Flash game in the style of the original Mata Nui Online Game in which the player once again takes on the role of Takua to investigate and thwart the Bohrok attacks. It offers some really neat analyses of how Teridax considered the Bohrok to be a superior threat than the rather mindless, uncoordinated attacks of the infected Rahi). Like I said, there were LOTS more, sadly most of them have been lost to the sands of time (actually not a Prince of Persia reference; the phrase has existed for centuries, long before even Ben Franklin supposedly flew a kite with a key attached to it during a storm and discovered electricity (BTW, didn't happen; couldn't, the lightning striking the wet kite and traveling to the key would've killed Ben had he touched it)).

Good karma+1 vote
johnmarkovich9
johnmarkovich9 - - 2 comments @ Bionicle: Quest for Mata Nui

I'm excited to play this game, I've been playing with LEGOs for literally as long as I can remember, and with Bionicles since 2002. My very first Bionicle set was the original Toa Lewa; not having ever used a computer at that time, I requested a typewriter from my Mom (fortunately, her aunt, who, at that time, lived just a couple of houses over from us, just happened to have an electric typewriter handy) so that I could write a journal entry about the 'green critter' I got (although, when I asked my Mom how to spell 'critter', she spelled 'creature', which confused me; she's never been the best at English, LOL). This is really what 'Legend of Mata Nui' should've been like, though this quality of graphics was, of course, well beyond what was available to anyone, small indie studio or even AAA developers, in 2001. Keep up the great work, Crainy & Company!

Good karma+4 votes