No worries....there are worse things in life than getting double loot.... Double loot is a fine bug to have. It was one of the randomly placed food pepper underground caches. It was the one up on the hills to the North West of the lonely cabin that is far to the north of the Trapper's cabin. Like I said, I wouldn't worry about it...
I'm just glad your mod actually disables encumbrance.
I appreciate your Discord link, I went there got the mod installer working by Wulf and installed quite a few mods....
Unfortunately I don’t see another carry weight mod. Well at least not a mod JUST for carry weight....someone should make one at some point I imagine.
I think the only other mod that can remove carry weight is another mod you worked on, UMODtld....and I'm not sure if it's been updated to run with version 1.35 of The Long Dark...
I do wish the Discord was a little more active. I requested assistance yesterday with Alex's Animal Detection Range mod in the general chat and Alex's specific channel and as of almost 24 hours later still no one has replied....
General chat ignored me like I wasn't there, and now they are discussing making Moose bigger in game...
Some other modder then told me I was spamming chat.
I saw Alex come online yesterday twice....i.e. his online light was green, but he never responded...so not very good mod support from the few modders The Long Dark currently has....which is unfortunate...
Oh well I guess technically Alex's Animal Detection Range mod isn't really needed if I am using the mod that allows feat progression with a custom game mode...I can just mess with the in game slider.
I would like to make it so rabbits and deer don't notice me as easily, but I guess it can wait until whenever Alex answers my questions about what values to put in the XML sheet....assuming he does eventually answer my questions...
Thanks for the great mod though m8!
joeiudi77
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