Hey its a fictional alternate universe, in regards to Australia. So its fine, it has no need to be historically accurate.
Hey its a fictional alternate universe, in regards to Australia. So its fine, it has no need to be historically accurate.
The fourth Quarter is not over yet hold your horses.
One thing I'd like to see in the upcoming update is for each of the factions AI to build there MCV's and expand.
The only faction AI doing this for me any ways are the UN
The only issue I seem to have with unit spam is that not all the units make it to there destination. Ether by stopping one fourth of the way or just stay where they start from while the others move ahead.
i had meant in a normal skirmish but ill look in to one of those thanks
hi this is a awesome mod but i am curious if anybody knows how to add different factions as in if i wanted to throw in the Xenoforce mod faction or the default Nod just to have more factions
It would be fun to own the Scrin with Australia
on a side note the USSR is a little to under defended it doesn't take much to over power them even with insane AI
I've always wanted to see a source engine remake of the original Silent Hill.
I think you guys would do a great job even if it was using goldsrc engine.
JoeCouch
Joe joined
This member has provided no bio about themself...