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Comment History
JoeCouch
JoeCouch - - 7 comments @ CNC Fallout

Hey its a fictional alternate universe, in regards to Australia. So its fine, it has no need to be historically accurate.

Good karma+4 votes
JoeCouch
JoeCouch - - 7 comments @ CNC Fallout

The fourth Quarter is not over yet hold your horses.

Good karma+4 votes
JoeCouch
JoeCouch - - 7 comments @ CNC Fallout

One thing I'd like to see in the upcoming update is for each of the factions AI to build there MCV's and expand.
The only faction AI doing this for me any ways are the UN

Good karma+3 votes
JoeCouch
JoeCouch - - 7 comments @ CNC Fallout

The only issue I seem to have with unit spam is that not all the units make it to there destination. Ether by stopping one fourth of the way or just stay where they start from while the others move ahead.

Good karma+2 votes
JoeCouch
JoeCouch - - 7 comments @ CNC Fallout

i had meant in a normal skirmish but ill look in to one of those thanks

Good karma+1 vote
JoeCouch
JoeCouch - - 7 comments @ CNC Fallout

hi this is a awesome mod but i am curious if anybody knows how to add different factions as in if i wanted to throw in the Xenoforce mod faction or the default Nod just to have more factions
It would be fun to own the Scrin with Australia
on a side note the USSR is a little to under defended it doesn't take much to over power them even with insane AI

Good karma+1 vote
JoeCouch
JoeCouch - - 7 comments @ Cry of Fear

I've always wanted to see a source engine remake of the original Silent Hill.
I think you guys would do a great job even if it was using goldsrc engine.

Good karma+1 vote