This member has provided no bio about themself...

Comment History
jdesilva
jdesilva - - 1 comments @ Velisia

Hi yarow12,
When we started making Velisia, we were still university students on a Computer and Video Games course. One of the modules of the course was Programming; our programmer, Matt, started to explore various engines and found that it would be best for the type of game we were making, to create our own engine.
The engine is actually written in XNA (C#) and has taken almost 3 years to reach a stable state. We are happy with the way the engine works but we would recommend to developers with small teams like ours (6 members/ 1 programmer) to try one of the many excellent engines already available to indie developers.
Unity allows developers to create games for free with a free version of their engine until such time they receive a pre-determined amount of cash from sales.
The UDK is another excellent engine that has a similar free until you earn style policy.
There are lots more engines, and lots of tutorials; the decision on what to use basically comes down to what type of game you want to make.

Good karma+2 votes