The XNA First-Person Shooter Starter Kit was originally developed by Fabio Policarpo in XNA 3.1. It is based off his Ship Game Starter kit. This starter kit allows developers to understand how to develop their own FPS game based on the XNA Framework. If you are not a fan of XNA, you can port it to other languages by understanding some of the building blocks associated with these types of games. I am converting the XNA FPS Starter Kit to XNA 4.0 and MonoGame. This particular first-person shooter kit has been modified to support LAN or Internet play for Xbox Live. You are free to use the source code as a basis for your own first-person shooter game project, and to share your work with others. I have uploaded the XNA 3.1 version of the starter kit and made it available for download. I will be uploading the updated source code soon after I have converted it.
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