Jordon McClain is the Founder and CEO of a small indie game company called Steel Cyclone Studios. While working full-time to support himself, Jordon is a self-taught Game Artist, Designer and Developer in his spare time. Jordon is creating several video games built upon his in-house engine known as the Cyclone Game Engine. The Cyclone Game Engine is a 2D/ 3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The game engine is not perfect by any means. The game engine is still in its infancy stages of development which is why its not available yet to the community. The Cyclone Game Engine is primarily built to serve the needs of Steel Cyclone Studios' game projects. Once it is further developed, Jordon plans on releasing it. Jordon's ultimate aim is to make it into the video game industry and join the greats of game designers. In the meantime, Jordon is trying to hone his skills and learn as much as possible.

Report RSS Welcome to Steel Cyclone Studios!!!

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Recently in the past couple of weeks, I got the rights to my own business through the Commonwealth of Kentucky and formed Steel Cyclone Studios, LLC. I am now President of Steel Cyclone Studios and working hard on making my dream becoming a reality. Steel Cyclone Studios is a small independent studio focused on creating games, videos, and graphic novels/books. As of right now, my game engine is called the Cyclone Engine which is being created under Steel Cyclone Studios. The Cyclone Engine is 3D XNA game engine created entirely from scratch. To learn more about the Cyclone Engine and its development, visit my blog here.

My goal here at Steel Cyclone Studios is to break into the videogame industry and to build a team and eventually join the greats of videogame designers. In the meantime, I am trying to hone my skills and learn as much as possible. Thanks for reading and until next time.

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