My name is Jaus Laird, I am currently a game design student at the Art institute of Vancouver.

Comment History
Jaus
Jaus - - 8 comments @ Lead Level Designer - Jaus

Well, even as the presentation is at an end, I believe that there are going to be some people working on levels prior to submission, so once I get back to the world/school, I will be sure to try and get up screens of the updated levels. (And my do they look shiny... in places)

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Jaus
Jaus - - 8 comments @ MechOverride

Ha, development phases are always fun are they not?

It looks like this project will do well, and the style is something different from the dirty/sheen that is unreal.

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Jaus
Jaus - - 8 comments @ Lead Level Designer - Jaus

Unfortunately we don't have an overabundance of time. I may, in the next day or so. It really depends on what goes down. It would be great to get more feedback, so if doable... yes.

Sorry for the late reply.

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Jaus
Jaus - - 8 comments @ Zenwai Content Update

Thanks for pointing that out

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Jaus
Jaus - - 8 comments @ Heart Of Darkness Content Update

Yes those are particle effects, however they do not have textures at this point in time.

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Jaus
Jaus - - 8 comments @ Heart Of Darkness Content Update

Thanks for the feedback. Looking at it I believe some emitters are in order

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Jaus
Jaus - - 8 comments @ Speed Trap Content Update

Thanks for the feedback.

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Jaus
Jaus - - 8 comments @ Speed Trap Content Update

Yes it is... interestingly enough it used to be a fountain but the base was never used, so it is a statue instead. Needs work though

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