Taro Omiya is an all-in-one talent: community organizer, game developer, and game designer. On work hours, he is the co-founder and executive director of the Tech Valley Game Space, one of the largest non-profit game development community in the Capital Region of New York. He leads, educates, mentors, and conduct events ranging from networking events with professionals to game jams and lessons. On weekends, he’s the sole developer who founded Omiya Games, an experimental indie studio that creates award-winning game jam games, including first-place winner of Ludum Dare 37’s innovation category, The Recursive Dollhouse and first-place overall winner of Bacon Game Jam, Suddenly, Thousands. His tools-of-choice are Unity, C#, and bits of Godot 3, Photoshop, and Blender. His game jam projects are often open-source projects; his repositories can be found on his BitBucket and GitHub page.

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Not a Clone Update: New Demo, Future Plans!
Not a Clone

Not a Clone Update: New Demo, Future Plans!

Not a Clone

Those keen-eyed followers of Not a Clone may have noticed that a new build has been released for both the iOS and Android full-releases, as well as the...

Changes made for Not a Clone iOS approval
Not a Clone

Changes made for Not a Clone iOS approval

Not a Clone

Time for some bit of transparency. We released our game, Not a Clone last Thursday, but that journey wasn't without some bumps. As you would expect from...

Not a Clone is released!
Not a Clone

Not a Clone is released!

Not a Clone

Well, let’s get right to it. Not a Clone is released!!! You can grab it on AppStore (iPhone and iPads) and Google Play (Androids) right now.

Short Not a Clone Update: 11th Hour Bugs
Not a Clone

Short Not a Clone Update: 11th Hour Bugs

Not a Clone

Hey, everyone. Have a short update today. At the start of last week, we've submitted the latest -- and we hoped, last -- beta builds to our Beta testers...

Not a Clone Update: New Trailer & Release Estimate
Not a Clone

Not a Clone Update: New Trailer & Release Estimate

Not a Clone

Another week, another update, and this is probably the most exciting yet! First, we have a new trailer, edited by Astra Wijaya. Notice something at the...

Not a Clone Update: New Icon
Not a Clone

Not a Clone Update: New Icon

Not a Clone

What's this? A new Not a Clone update! That's right, we're still alive and kicking! Much of our work this month has been about preparing admin-related...

Not a Clone Update: Quicker Transitions
Not a Clone

Not a Clone Update: Quicker Transitions

Not a Clone

Hello, everyone! Back again with a new update! A new demo version, version 1.4.0, was just released, with one new feature: quicker transitions. Once the...

Not a Clone Update: Mundane Housework
Not a Clone

Not a Clone Update: Mundane Housework

Not a Clone

Apologize for the silent treatment these last two weeks. As some of you may have noticed, last week, we've updated the demo with some new changes!

Not a Clone Update: Taking on Beta Suggestions
Not a Clone

Not a Clone Update: Taking on Beta Suggestions

Not a Clone 6 comments

We have a short update for Not a Clone this weekend. Since last weekend, we've started working on implementing suggestions and fixing bugs reported by...

Not a Clone Update: What's This? Another Demo Release?
Not a Clone

Not a Clone Update: What's This? Another Demo Release?

Not a Clone

Some of you may have noticed that a new version of Not a Clone Demo has been released. This is quite a rapid turnout compared to the last release, which...

Not a Clone Update: Keeping it short
Not a Clone

Not a Clone Update: Keeping it short

Not a Clone

A quick update on Not a Clone: as many of you may have noticed, a few days ago, we've update the demo build to a new version 1.1. The changes are fairly...

Not a Clone update: Prepping for Private Beta!
Not a Clone

Not a Clone update: Prepping for Private Beta!

Not a Clone

Happy Fourth of July weekend! This week, we’ve been gearing up to send out a private beta build next week. As many of you may know, beta testing is...

Not a Clone update: notifications
Not a Clone

Not a Clone update: notifications

Not a Clone

We’re rapidly approaching completion with Not a Clone! At this point, almost all of the major features are implemented, and we are making some small...

Not a Clone Update: Tutorial
Not a Clone

Not a Clone Update: Tutorial

Not a Clone

Our latest Not a Clone updates are general User Interface (UI) polishes, in preparation for the looming release. As those who played our free demo will...

Not a Clone Free Demo released!
Not a Clone

Not a Clone Free Demo released!

Not a Clone

After a ton of updates and teasing, we’re proud to announce that the demo version for Not a Clone is out right now! You can find our free demo (for...

Not a Clone Update: Ridiculous Piñatas
Not a Clone

Not a Clone Update: Ridiculous Piñatas

Not a Clone

While we had to skip the update last week due to some life-related reasons, we’re back with some new information about Not a Clone! First, the great...

Through Oneself v1.1.1 update!
Through Oneself

Through Oneself v1.1.1 update!

Through Oneself 1 comment

Up until now, we've been silently updating our Ludum Dare 35 game, originally titled Hidden in Plain Sight, to Through Oneself. The title change was due...

Not a Clone Update: Ridiculous Rockets
Not a Clone

Not a Clone Update: Ridiculous Rockets

Not a Clone

We have a short Not a Clone update this week. We finished integrating Astra Wijaya’s artwork for Ridiculous Rockets last Tuesday (May 10th, 3:00 PM...

Not a Clone Update: Make Me Happy
Not a Clone

Not a Clone Update: Make Me Happy

Not a Clone

After some technical difficulties with our weekly live-stream last Tuesday (May 3rd, 3:00 PM EDT), we've successfully integrated Astra Wijaya's artwork...

The Not a Clone Update to Unlock All Secrets
Not a Clone

The Not a Clone Update to Unlock All Secrets

Not a Clone

Our weekly live-stream continued last Tuesday (April 26th, 3:00 PM EDT) with a completion of Unlock, the handy puzzle micro-game about moving a key out...

More mysterious microgame sketches approaches!
Not a Clone

More mysterious microgame sketches approaches!

Not a Clone

Last weekend, we attended the Ludum Dare 35 and releases a new PC/Mac/Linux game during the game jam! We will be busy handling Ludum Dare-related business...

The spicy and explosive Not a Clone update
Not a Clone

The spicy and explosive Not a Clone update

Not a Clone

As hinted in our last post, we’ve finally updated our old Gem Ninja microgame — which used placeholder assets — to Bomb Ninja and Bun Ninja. Some...

New Not a Clone Spritesheets and streaming schedule
Not a Clone

New Not a Clone Spritesheets and streaming schedule

Not a Clone

This week’s Not a Clone update is by Astra Wijaya, who put these beautiful spritesheets together for the next pair of microgames. We’ll be implementing...

Adding story to Not a Clone
Not a Clone

Adding story to Not a Clone

Not a Clone

Many of us are recovering from the exhausting trip at the Game Developers Conference (GDC), so this week’s update is a small work-in-progress idea we’ve...

The Screen-Shattering Not a Clone Update!
Not a Clone

The Screen-Shattering Not a Clone Update!

Not a Clone

Last week, we shown a sketch of a few clicker microgames. We just finished integrating them into the game, and they’ll take the place of Box Clicker...

MAGFest 2016 in summary
Not a Clone

MAGFest 2016 in summary

Not a Clone

Hello, everyone! We're back from MAGFest 2016! The reception has been incredible, and we want to thank everyone who visited and played our game. As it...

Not a Clone stickers, pins, and cards for MAGFest, oh my!
Not a Clone

Not a Clone stickers, pins, and cards for MAGFest, oh my!

Not a Clone

In preparation for MAGFest, wonderful artist Astra Wijaya put together some amazing stickers, pins and cards for our booth. We've also decided on a tentative...

We have a MAGFest booth!
Not a Clone

We have a MAGFest booth!

Not a Clone

That’s right, we have a booth for MAGFest Indie Videogame Show (MIVS) at the National Harbor! This is an exciting milestone to us, and we definitely...

Jumpy Graphics Update in Not a Clone
Not a Clone

Jumpy Graphics Update in Not a Clone

Not a Clone

We have a pretty short update this week. We hinted last week that Astra Wijaya was working on updating the graphics for a mystery minigame. Turns out...

New feature: Inverted Objectives!
Not a Clone

New feature: Inverted Objectives!

Not a Clone

After a messy game jam and the relaxing holidays, we’re back and working hard to make Not a Clonethe best mobile game about mobile games. There has...