There are still some invisible walls in streets near this bridge:
There are still some invisible walls in streets near this bridge:
I've been playing more, and the game still freezed.
Is it possible to avoid Fastman92 Limit Adjuster and use just Open Limit Adjuster, like it was in 1.1.2? OLA works better for me because it's already configured for HD Textures.
Nevermind, fixed it by adding a # in some lines in OLA
Also, there are some invisible walls in Los Santos, near the police station. I was driving and I crashed my car into it.
fastman92limitadjuster.log doesn't say any crash information.
I tried these steps:
First, game crashed when I clicked in the saved game (before loadscreen)
Then, I added a # in front of AtomicModels, and it crashed in the middle of loading screen
Then, I added a # in front of EntityIpl, and now the game loads, but it freezes and I have to restart my computer.
Here is the log: Pastebin.com
More Info: If I don't use Open Limit Adjuster, the game crashes because I use texture mods (they don't add props).
Why did you use Fastman92 Limit Adjuster? The only thing I get with that limit adjuster is crashes at loading screen. Is it possible to only use Open Limit Adjuster and avoid that outdated limit adjuster from 2014?
Hello Neighbor Mod Kit is 11GB??
JanoX
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