I am a technical designer and developer. I've been coding for 30+ years and in one way or another been involved in 3D graphics for 20+ years. I also have a passion for music - whether it be playing, listening or composing.
Unity 5 uses the new Physically Based Rendering pipeline - but it comes at some costs.
one shader to rule them all
New temperature system and new tracks are building up to a new alpha release.
speedtracker towards new alpha relase
Adjustable suspension implemented for the Jet Rider.
speedtracker updates
SpeedTracker, being a bit of a technical game to some extent, needs some hardcore tech specs for the content. So, a list of imaginary manufacturers and...
vehicle specifications
New sounds for impacts and craches. A new gameplay is also in the works - Catch The Flag.
updates
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