Writer, Designer and Producer. Somewhere between 70 and 120 shipped titles for all major platforms. One of the chosen few working both AAA and Indie and not going nuts from doing so. Short Bio: Born in former CSSR in the 70ies, Ivan Ertlov grew up as Johann Ertl in Lower Austria. During grammar school, he managed to sell his first games (mostly adventures for C64) to DiscMags. In the mid-90ies, Ivan Ertlov was among the most infamous render artists in Austria with his shows "Welcome to the Cyberspace" and "Atomic City". After several years of studying, DJ-ing and journalism, with an obscure degree earned, Ivan became a teacher in Lower Austria. He managed to survive the kids and pupils for a whopping year before going back into media business as Online Writer for the JoWooD Group (Spellforce, Gothic, Giants). Later Community Manager, Game Designer, Head of Development, Producer. Still BOTH AAA producer (Anno, Hitman, MGC..) and Indie developer with "Homegrown Games".
Here you can see me on the right, buried in thoughts how to improve the game.
What did I do?
Producing for the Online Qualifier Game, the Cube Game for the national championships and some surprises for the upcoming world finals in Budapest.
Developed by a dedicated team at Mipumi Games in cooperation with Playful Solutions.