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Comment History
ISDATADEER
ISDATADEER - - 6 comments @ SCP Containment Breach Removed Content Mod

they also planned that weird rubiks cube. maybe that too?

idk much yet.. but if you need scp 689 files, i have a website that is used for the old times... then if you find statue.b3d.. you can import them! but uh, i suggest bringing back the console... because we will still get problems.. and finally, scp 330. scp 330 was discussed, but not added. because it was a useless scp.

Good karma+1 vote
ISDATADEER
ISDATADEER - - 6 comments @ Proposals

I've been waiting to hear something like this, what do you think its gonna be like? or where should it be?
my suggestion to that is probably in HCZ, some instances stay in the storage room, while others are in the chamber. (also i suggest you can view them with an observation room on high ground.) and they just walk around the chamber while they mimic voices. the doors open when the player enters the room, (technically, theres 2 containment chambers) dude to remote door control system. the player must shut the doors before the 939 instances notice the player.

Good karma+1 vote
ISDATADEER
ISDATADEER - - 6 comments @ SCP:CB - Project Resurrection (2016 - 2018)

its not actually discontinued. its going to add 0.4.0B soon.

Good karma+1 vote
ISDATADEER
ISDATADEER - - 6 comments @ SCP 999 Addon for SCP: Containment Breach v1 3 9

oh my.... I INSTANTLY LOVE THIS MOD.

Good karma+1 vote
ISDATADEER
ISDATADEER - - 6 comments @ SCP Containment Breach Removed Content Mod

hey, can you add these three scps? (aka planned but not put in)
SCP-650 Startling Statue.
SCP-689 HAUNTER IN THE DARK. (plz this one, no mods have this.)
SCP-682 Hard-To-Destroy-Reptile (this is just a suggestion, he was planned. also plz make him have an ai like 939.)

Good karma+2 votes