PhD AI in Videogame and Computer Science Engineering. Game Programmer in 8picaros, PadaoneGames and PyroStudios. Professor in VideoGame Magister in Complutense University of Madrid, Spain.
In this article, we explain how to create rope physics when the physic is an important part of the gameplay and using the physics engine can generate...
how to create rope physics by logic?
How did we model your fellow traveler's AI? In this article we explain how and why we have done it this way.
modeling your fellow traveler
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