Status update...
Much new work has been done towards the major chaos mod release.
Got a shit load of modeling done.
PK 2.0:
>hanging viswep bug
I need to run one more big test, but I think this bad boy is squished. And I didn't have to recode the entire viswep code set like I thought I would. Yay.
"setmodel: can not modify free entity"
"setorigin: can not modify free entity"
These still occasionally appear, but much less frequent. I hope to get rid of them eventually without an engine mod.
Left to do: build and test package.
I have decided to just include the previously linked alt sound files. I realized on the test you can't link into a pak file! And likewise my windows .bat copier (cause most win doesn't allow symlinking) would fail if the pak was not unpaked. I could include an unpaker, but I think that would be overkill for the install.
Stand by for the release, maybe even this week!