I am the founder of DBolical and creator of ModDB, IndieDB and SlideDB. My aim is to make it easier for gamers to find great games/mods no matter their stage of development. And more importantly give game/mod developers a place to share their work and grow their fanbase - without being dependent on press/editors gatekeeping the important news sites. If you have any ideas or suggestions, hit me up I am always available to talk with the community.

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I feel like i've been rather quiet lately, which is odd because I'm working harder than ever before. The radio silence has been due to many things. In the space of a few months I got married, went on a honeymoon, launched mod.io, attended E3 to pitch mod.io and triple checked all of our privacy policies to ensure we are GDPR compliant.

It's been a busy time so it's great that things are quietening down and I can focus on what's next. Right now that means helping developers get integrated and up and running on mod.io. I just posted in the forums why I believe this is important (feel free to join the discussion). Ultimately it comes down to our love of mods which begun 16 years ago when we launched ModDB.com in 2002, and thinking about what the future of modding looks like.

I didn't want to change this amazing community by making radical changes, but at the same time I felt there are many gaming companies which cannot use Steam Workshop for various reasons, and a solution was needed. Hence mod.io was born and working on it and ModDB.com remain my priority.

I personally believe that mods are only going to become more significant in the future, and we aim to help all games and consumers benefit by providing a powerful, platform agnostic mod API / SDK. I'm looking forward to sharing what we are cooking up and working more closely with game creators in the future. Get in touch if you'd like to know more.

feillyne StaffSubscriber

It still feels like ModDB has been horribly neglected for the past nine years. Desura, IndieDB, SlideDB and VRDB, mod.io ate too much time, effort and way too many resources in general for the old ModDB to truly prosper without sidekicks... kicking in.

Well, I should not be the one to talk, 'm probably the one to blame the most for the current situation, for slacking off and focusing too much on the Sisyphean task of moderation rather than simpler yet more energy-consuming contributions, but I'm still just a goon, a small fry - adding even thousands of games doesn't make a difference, while one little, tiny v5 could affect and bring in (or back?) millions of members and visitors to the site.

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