Excellent mod! As somebody who owns many of the optics and some of the guns that you've added, I appreciate the level of detail.
It's too bad the engine limitations are fundamentally constraining what can be done here... like it'd be nice if ACOG could both simulate two-eyes-open *and* magnify only at the objective - but I understand why it works the way it is.
OTOH, do you think it might be possible to simulate the Bindon Aiming Concept in unmagnified mode? While a proper simulation would require blurring out the ACOG that is still showing the magnified picture in the objective, perhaps the can be approximated by some fancy shader? If it's blurred enough, it probably won't matter that the objective isn't correct...
Oh, and a separate special thanks for CZ-75 SP-01!
int19h
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