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Comment History
ImTheEarth
ImTheEarth - - 6 comments @ War of Attrition 1.35

can i play this using skulltag?

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ImTheEarth
ImTheEarth - - 6 comments @ "Weekly" update 13

you are the only person i see complaining about how it runs, it runs perfectly. i mean how hard is it for the simplest of pc's to run quake 1?

Good karma+1 vote
ImTheEarth
ImTheEarth - - 6 comments @ NZ:P PC Beta 1.1

sorry for flooding comments on this page. but i played warehouse today and the dog glitch didnt happen. and warehouse isnt toooo great a map but i like em all!

Good karma+1 vote
ImTheEarth
ImTheEarth - - 6 comments @ A scene from the GRU Archives.

no...if you've got the chance to make a few upgraded tweaks, then no.

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ImTheEarth
ImTheEarth - - 6 comments @ NZ:P PC Beta 1.1

oh and by the way, Online play, is this on? BECAUSE THAT'D KICK ***

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ImTheEarth
ImTheEarth - - 6 comments @ NZ:P PC Beta 1.1

is anybody else having these same problems?

when walking, almost constantly, actually every time i play, my character like falls into a duck motion and i go really slow and can barely jump. it gets worse and looks like im in prone and am even slower. its really really friggin annoyin, because ill be doing good and die because i cant walk fast at all, im like literally crawling. i've probably had like 5 minutes out of all my whole night of playing like an addict who broke their WaW disc, whereas i was not in this crawling glitch.

pressing the iron sight button cause the mouse inversion to change. i've eventually got this to fix myself using xpadder.

on the Warehouse level, when the first round of dogs come out on round 4 or whenever it is, about 2 or 3 dogs will come out and just stop spawning. i know im not done with the round because they havent dropped a max ammo, and the round will not change. i try to wait to see if it will die out, and doesnt, and cant even find the dog anywhere with noclip if he got stuck somewhere. sucks, because this looks like its the best map on here, and this is what im limited to. i remember when this was in beta or something there was a glitch where if you open more than 2 or 3 doors before wave 4, zombies will get stuck in their spawn. this is not happening as i do not open doors til late.

if anyone knows of this problems, please let me know.

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