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Comment History
ider-mailer
ider-mailer - - 9 comments @ Don't Drink the Water (Day 1, 4th Update Fixed)

I think you intended light through window. In 2nd cam location these look like that, but in cam location with elevator outside not. I think because of cam's angle.

Good karma+2 votes
ider-mailer
ider-mailer - - 9 comments @ Don't Drink the Water (Day 1, 4th Update Fixed)

I glad you did not abandon this mod:) Everything is fine, but some boxes as light are seem just box.

Good karma+2 votes
ider-mailer
ider-mailer - - 9 comments @ Don't Drink the Water (Day 1, 4th Update Fixed)

If you move from the first map to the second map, you move to the wrong coordinates.
I'll stay tuned!

Good karma+2 votes
ider-mailer
ider-mailer - - 9 comments @ Half-Life: Extended SDK v1.1.3a

How to use it?

Good karma+1 vote
ider-mailer
ider-mailer - - 9 comments @ Don't Drink the Water (Day 1, 3rd Update)

I fell between catwalk slope and the vehicle(I don't know accurately). Why don't you add invisible floor between them (or other way)?
Thanks to continuing.

Good karma+2 votes
ider-mailer
ider-mailer - - 9 comments @ Promo6

good i'm relieved you are working on this

Good karma+2 votes
ider-mailer
ider-mailer - - 9 comments @ Don't Drink the Water (DDTW)

What a brilliant cameras! If this quality is maintained, it will be a famous mode. But I think you should improve the awful control. The original one is not intuitive in the third person. Anyway, I'll be waiting for the next news!

Good karma+4 votes
ider-mailer
ider-mailer - - 9 comments @ Half-Life But Bad

Have you tested the map in a row? I love to see how the maps are broken, but This is literally unplayable. The maps couldn't open when move a map to another map. Please fix it.

Good karma0 votes
ider-mailer
ider-mailer - - 9 comments @ HD Barney Fix

I've never noticed that thanks!

Good karma+1 vote