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Hi readers,
I am an Australian who just loves to play all sorts of video games and the best games I have ever played were actually the most buggiest. If I could program to eliminate the bugs from those games then I could, however, I am just a designer so I only know how to make things look pretty, create worlds and make them come to life.
Currently in the process of getting a game the attention it deserves and to ensure updates come out more frequently. That game is Moba AllStars link: Moddb.com. After reading about it, watching videos and seeing the developer create helpful tutorials about the game, I just had to get onto the band wagon! The fact that it is a standalone game which can be played offline and online, has no micro transactions and already on it's way of becoming one of the best battle arena games out there.
Currently only version 1.0 is out and coming from this link: Youtube.com we definitely need the release of 2.0 to create that better experience as the UI shown there has been completely revamped in the best possible way and a far greater audience can be achieved.
Let's make version 2.0 and make Moba AllStars great again!
Testing out map design/building and features in Unreal Engine. Can't wait to bring the experience I have from Blender into this! On that note I have also got a programmer on my side.
Autodesk Maya is a 3D software building application which I have 4 years of experience with, however, being a very expensive application I chosen to move to Blender and up skill in that.
Unreal Engine is a game engine which I am currently learning on for future projects.