Customization maniac on Valve games. I used to do maps, creating my materials myself, customizing sound files, or any folder on a Source game. Examples of my work would include Logic Portals, which is a 3-map experiment on what we can do on Portal mapping. On 2008, I bought Garry's Mod, and started coding my own stuff using Lua. I am the author of addons such as DepthHUD Inline and DepthHUD Radar, and I initiated a project called "GarryWare" which is the reason I registered onto Mod DB.
Some work were scrapped out, and some other are being worked on. Rather than separating into two articles, let's bundle them up into an "Unreleased" article...
garryware - unreleased stuff
Here's a list of mini-challenges you will face. This is different from usual WarioWare games : Minigames are thought to take place on a multiplayer environment...
garryware - currently available minigames
"GarryWare Two". That's it ! No ragequit from sneaky snipers. While almost every other gamemode is about killing someone else, "GarryWare Two" is a non-combat...
garryware two (fretta gamemode base)
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