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Comment History
hicksen
hicksen - - 11 comments @ Gate To Tristram

hello all, know we haven't updated in a while and for that i'm sorry....
but my character modeler and my creature modeler have move and havent got internet in there new place yet...so soon i hope
I have also moved and haven't got my computer with me but should have it back in a couple of week and then we should jump falward just like before..

thank for all the suport while we've been gone and we should be back very soon

Good karma+1 vote
hicksen
hicksen - - 11 comments @ Gate To Tristram

with the spells thing, we may add some new ones but it will be at a much later date, we still have quite alot to do, like the entire dungeon and creatures weapons and armor, so maybe but don't hold your breath

Good karma+1 vote
hicksen
hicksen - - 11 comments @ Goatman

woot go night clan

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hicksen
hicksen - - 11 comments @ tavern day & night

it shouldn't be to hard to get the atmosphsphere, close to original Tristram.
I have full controll over the sky and the plants, what I really want is the music , that would bring it together

Good karma+1 vote
hicksen
hicksen - - 11 comments @ Final Fantasy VII: Mako Dawn, Mako Dusk

now that i do like, i take its the high poly before the bake

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hicksen
hicksen - - 11 comments @ the gate to tristram

dude there quite big, the trees around them are the bigest in the game

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hicksen
hicksen - - 11 comments @ Mako Dawn

yo my man, i dig your style and what u have set out to accomplish, i have a coulple of points to ask u man,

1. because i am a modeler and a games artist, i was wondering about your midgar city it looks a bit high poly and i wouldn't think oblivion could handle that plus like a million houses... so how the engine holding up thus far...

2 with character like sheparoth and other are u only modeling clothes and weapons or are u modeling there heads as well, if so how will u get the to speek because oblivion is a bit of a nancy when it comes to importing heads

3 how ow how did u make the little flashing lights because i been wanting to get my windows to flicker the emissive but i have found no tutorials on this matter.

4 how large is your team, and how many modelers do u have, .....and also how long has this project been going on for ?

sorry if this looks a bit formal , i do apologize but i would love to know these things and one does admire what your team is trying to accomplish

Good karma+1 vote
hicksen
hicksen - - 11 comments @ house

this house is only a concept
I have made all the houses in the village but i'm trying to get the textures to work proper, and look slick

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hicksen
hicksen - - 11 comments @ deckard wip

word

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hicksen
hicksen - - 11 comments @ Gate To Tristram

the plan is to make Tristam from diablo 1 and the dungeon in the cathedral

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