I was asked what my process for creating a normal map from a simple diffuse texture was, so in response I created the following image. Now I decided to post it up here so everyone can check it out and hopefully someone can learn from it.
Let me know if its any use to you :D
-Hakre1
(right click and open in new tab for full view)
Normal Mapping Tutorial
Posted by FW:TOW_Hakre1 on