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It works if you replace LANGID to your OS' language's ID according to the SAPI tables here Msdn.microsoft.com.
So yes I can now use it, it's a bit wonky sometimes (I can never get them to C2 or shotgun, grenade, and clear for ex.) but hey it's pretty cool.
CONCERNING THE SPEECH COMMANDS :
I did my homework and changed the LANGID of the SpeechCommandGrammar.xml to my country's ID (40c in France) thanks to that table Msdn.microsoft.com(v=office.14).aspx
Couldn't it be possible to have it check the System language and change this value ? Maybe include it with the .bat that launches the mod ?
I'm grateful for this mod but I'm having a few issues so far. The biggest one being with the Fall In order.
When I give this order and then start engaging a suspect, the AI will stop where it stands (and shoot back if in range) until I give them another order.
It only happens when I take point, if I tell them to move & clear for ex., everything is fine.
Do you have any idea as of what would be the cause ? Had any other reports of the same problem ?
Often, the AI misses its grenade throws and it just bounce off the wall they're stacked up on right back to their (and your) faces aswell as not properly stacking up on doors and glitching on each other.
Sometimes the AI gets stuck in doors too and will just chill until the end of the mission.
I've also had problems with regular shotguns not blowing up locks even after a full mag dump on the poor door.
I can't use the voicerecognition since my OS is in French (I'll try the fix mentionned ITT).
Another issue I have is a choice you made to have C2 and snipers penalizing you. I think it was already the case since Snipers are glorified spotters in this game but sometimes (usually bathrooms), suspects are locked and physically block the door, the only way to entering is then to blow them up and lose score because of that.
Unless there's another way I'm missing, this is quite frustrating and unfair since I can't even tell them to get down through the door.
Thanks for taking the time to read this comment and good luck.
I can't get the briefcase from the military base. I keep getting spotted even though I follow the fence.
Nevermind I did it like in this video. Youtube.com
It's an extremely badly designed mission and quite the opposite of what STALKER is about.