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Comment History
gordrak1212
gordrak1212 - - 9 comments @ The Chronicles Of Myrtana: Archolos v1.1.2

I guess you really can`t add A hotfix and continue playing. I upgraded V1.1.1 to V1.1.2 and I get an error saying :ASC not found:km_pants_06.ASC. No problem, I am at the beginning.
EDIT:1-7-22. For some reason all the .mod files copied into Data folder. Not Modvdf folder, where they are supposed to be. So I had doubles. All fixed now.

Good karma+1 vote
gordrak1212
gordrak1212 - - 9 comments @ The Sith Lords Restored Content Mod (TSLRCM)

anybody know if tsl HAK pad,hak pad usm shop, influence bug fix v11.1, party xp bug fix are compatible with tslrcm? i checked the compat. list, they where not listed.

Good karma+1 vote
gordrak1212
gordrak1212 - - 9 comments @ TSLRCM 1.8.5

i love this mod (1.8.5) the best thank you so much. stupid question. the launcher says i have version 2.10. i know this is the correct version for tslrcm, but i don`t have the patch in my downloads folder. (or anywhere) been using the same pc for a long time. what version would it say in the launcher. out of the box? or would tslrcm not install on an unpatched game? i remember i didnt like v2.10 without tslrcm. something about dialog options to get around the bugs?

Good karma+1 vote
gordrak1212
gordrak1212 - - 9 comments @ Fallout 2 Updated Restoration Project v2.9

i get an error saying it`s not a valid win32 application. i would guess it`s for 64 bit windows. anybody know how to extract the exe and install manually? UniExtract program maybe? guess i`ll go back to V1.5 for now.

Good karma+2 votes
gordrak1212
gordrak1212 - - 9 comments @ VRTP 1.5

is CLEO needed? or is this textures only? EDIT: i followed the instructions to the letter. it does not work for me. i get a message saying "the procedure entry point shgetknownfolderpath could not be located in the dynamic link library SHELL32.dll" mod loader does not work either. i used the links in the "read here" for the 3 requirements. i have GTAVC V1.0 physical cd rom, (NOT pirated) WinXP SP 3, gforce 9800 gt 512mb, amd X2 core 3.1 ghz, 4gb (xp registers 3gb) sys ram. i tried using CLEO instead of the ASI loader. nothing. do i have to update VC to V1.1?

Good karma+1 vote
gordrak1212
gordrak1212 - - 9 comments @ HRT Pack 1.3: EE (autoinstaller) [recommended]

i fall through the world when i get in front of Zeros place. it`s like the ground disappears and i fall down. i have no other mods installed. got me mad cus i already did all of los santos, gang tags and all.

Good karma+1 vote
gordrak1212
gordrak1212 - - 9 comments @ GTA Vice City - Ultra Edition

i found a way to mod gtasa v2.0 by adding a new .img archive. i wonder if it can be done to this mod? make a new .img (any name) add to /models folder. add the name of the new .img to gta.dat. change the file extentions of .dff and .txd textures in gta3.img (eg. .old-do not rebuild). done. i did this to GTASA and works perfectly. this procedure is for textures only. not sure if other modifications work (eg. cleo, modloader,enb etc) i think you only can`t mod the gta3.img. sorry for off-topic, but someone said the .img is too big. make another one? this procedure will be different with gtavc, of course.

Good karma+1 vote
gordrak1212
gordrak1212 - - 9 comments @ SRt3 Mipmap 2014

can i install this on SA V2.0? or do i need to downgrade to V1.0? i know how to mod V2.0, last resort, but it`s a pain. anybody know the minimum req for video card? i got an old GT 9800 GT 512 mb.

Good karma+1 vote
gordrak1212
gordrak1212 - - 9 comments @ Resident Evil 2 - Seamless HD Project for Dolphin Windows

don`t download, unless you own the Gamecube version. this mod uses Dolphin Gamecube emulator. more info here. Reshdp.com.

Good karma+1 vote