Just a random guy from Italy who likes to mod his games. Huzzah!

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Hey man, sorry for the late reply... Hardly get on here anymore...

Straight to it: Tara Carmichael, Level 23! Not really a design flaw but there is a trick: Run past the room to alert the guard, don't kill him until he opens the door. Killing him inside the doorway causes the door NEVER to be closed. Run inside and grab the key! ;)

I know this kinda puzzle takes away from the fast paced action of the rest of the game, but as the game progressed I wanted to make it a bit more challenging and maybe a little frustrating.

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