Hello! Not much to say... My name is Giles Ruscoe, im a 3D modeller from England and im working on the mod "Iron Horizon" for HL2. If you have any work for me or are need to get in touch please PM me here or email me

Report RSS Mummy Mummy!

Posted by on

Thats right... another blog entry, but this time with a more interesting topic than previous posts!

The great power from above, aka Raider, has let me model something a little more special than the normal machinery i post here. The model is one of many creatures you will encounter throughout Iron Horizon, this one is a nice crispy dead person who's been out in the sun too long, and has been taken over by something dark and, well, just damn right evil!

Started off modelling a basic human with correct proportions and from there i added alot of wear and tear, crispyness and bones to give him the shriveled look, much sought after by super models! After alot of crits and ideas from team members i changed the Sun Strider around alot until i had something everyone was happy with. Once this was done i extracted the normal maps and wrapped them around the low polly model.

The high res sculpt was just over 1million polys while the low poly model is only 6k, dispite the 994,000 poly difference, the finished product looks very similar to its high poly counter part due to effective normal mapping!

I hope you have enjoyed this brief blog update, you will be able to see the model from all angles + animations in the next media update, possibly with some particle systems and ingame footage too!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: