Modeller, mainly texturer nowadays.

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Description

this is the basic layout for my map, it sports startingplaces with 2 refineries in the middle, and has you slowly try to expand outawrds to the middle ring of resources, the 4 corners of land (village, port, hospital and cardealer) and the ring of water on the outskirt is highly usefull too.

basicly, you need to escape your starting position in order to expand. a test against medium CPU's went rather well, with them squabling in the middle while also (succesfully) trying to expand outwards.