any idea if this is compatible with anomaly magazines? last knife addons broke cause the knife was using 9x18mm from backpack as a hack i think
any idea if this is compatible with anomaly magazines? last knife addons broke cause the knife was using 9x18mm from backpack as a hack i think
For sure I could not make it work with Anomaly Magazines, since it would need some kind of workaround as you hacked the knife to use 9x18mm ammo I think
I have tested this today and yesterday and it causes memory corruption on saving see error below:
DRX SL: drx_sl_task_giver_19436 unregistered (0 outstanding)
* [x-ray]: Full Memory Stats
* [win32]: free[137420130960 K], reserved[4548000 K], committed[14274448 K]
* [ D3D ]: textures[3346077 K]
* [x-ray]: process heap[1547861 K]
* [x-ray]: economy: strings[59583 K], smem[293077 K]
stack trace:
[error][ 87] : The parameter is incorrect.
at address 0x0000000140162829
Memory dump URL is here: Ufile.io
Hi man, nice mod ! I did the whole manual edit thing, I think it works, but I would like to make it work with the base health 3.4 HUD and the item descriptions to show the values entered using your addon, any idea how to achieve that?
I fixed it! I had to really find every file related to your addon and delete everything, then put BaS as last addon, then your new version on top. No fixes, and now both work okay!
Hi, I think I also installed old version of your addon first - I deleted what you said in comment above with anm and actor scripts, but I think this is different issue, a bit more basic:
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 544
[error]Description : fatal error
[error]Arguments : Can't open section 'anm_base'. Please attach [*.ini_log] file to your bug report
stack trace:
Also I can't find ini_log to be honest.
Oh i did go through :) I encourage everyone to do the same.
Hi Mordor. This mod is amazing, seriously considering going on patreon to support this! One small question, just saw the update today: when moving from one monthly build to another do we download everything and overwrite the mod folder? I saw the saves are separate, I assume they're safe, or we can copy them somewhere.
Garett
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