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Comment History
Fwiffo
Fwiffo - - 3 comments @ L.U.R.K.: Devblog 3/23/11

Well they're tougher to get in the later games which balances them out a little. Plus their effects are reduced a lot as well. Artifacts aren't the game changers in the later games that they are in SoC.

Good karma+1 vote
Fwiffo
Fwiffo - - 3 comments @ L.U.R.K.: Devblog 3/23/11

Aww. I really liked the HUD in 1.1. It was really immersive to have nothing on screen all the time. Good work sticking to your guns on the artifacts at least, don't let the powergaming ***** ruin everything you want to do with the game.

If it's possible to have a HUD-less version in the optionals folder I'd be really happy.

Good karma+2 votes
Fwiffo
Fwiffo - - 3 comments @ L.U.R.K.: A New Horizon

I'm so glad you're back to save us from a neverending torrent of kitchen sink modpacks. I'm sure you've already had a long read of your bug report thread on the forum.

I'll be happy if I don't turn into the predator at night or behind a bush, ammo gets a sensible weight rebalance (someone already posted a fix in the forum), and bandits stop being such master snipers with a lowly Makarovs that they abandon their AKs. :)

Don't feel pressured into adding back the old HUD or artifacts and don't think that another 200 guns and blowouts will shut the whiners up. They never shut up.

Keep it hardcore, you're the guys.

Good karma+2 votes