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Comment History
Froeb
Froeb - - 6 comments @ dantles1992

Hey,
regarding to the mod Dawn of conflict you are the one who made the waaaghboss model from DoW2 useable for DoW SS. At first i was really happy to find this because the DoW2 waaaghboss simply looks amazing. :D
Unfortunately the model seems to be broken (wrong/no animations)...

That's why i want to ask if you plan to repair update the model?

Good karma+1 vote
Froeb
Froeb - - 6 comments @ DoC - Planetary Conflict 0a1(Dead)

Tried to install your mod...

-updated to 1.2.
-created a Profile in soulstorm before installing the mod
-also changed the files from the final part like you said here: Moddb.com

But the game still crashes...
But all the languages in the regions.ini are defined "german" and it seems like i can't Change it.

I used all the download files, except:
- part 3, sounds
- no warpstorm in main menu
- texture pack for old Dow Soulstorm

Anybody got an idea if this is the cause for the error or what else could cause it?

Good karma+1 vote
Froeb
Froeb - - 6 comments @ Gothic 2 - Requiem

Am I the only one who wasn't able to get into the house of the Guardians of the dead at Jhakendar because there were huge optical Errors and the minotor blured or did someone of you also experienced this Problem?

Good karma+3 votes
Froeb
Froeb - - 6 comments @ Gothic 2 - Requiem

Ok, already thought that it would be quite difficult to use something diffrent but the hitpoint drop. Maybe a bit balancing will fix it aswell. ;) And sorry that i posted it here. I'm merely new here at ModDB. Next time i will use the Forum as you said. ;)

Good karma+1 vote
Froeb
Froeb - - 6 comments @ Gothic 2 - Requiem

Well, i have played the mod for a few hours and this are my impressions:

POSITIVE
- new textures, quests, animations
- edited landscapes
- new armors which you can upgrade (and they even got a new model after the upgrade - that's amazing!)
- lots of new stuff and items

NEGATIVE
- the start of the game is way too hard, you can barely slay a meatbug - and even those just with about 10 hits. For sure it's good to make the game a bit more difficult, but the fact that you have to run away from a Young wolf is just ridiculous. Even with an armor and better weapons you nearly can't stand a Chance against them.
- the starting attributes are a bit to low in my opinion. After the first Dialog with xardas i wasn't able to use the short bow because i only had 9 dexterity. Also the fact that all your weapons skills are at 0% makes the start of the game pretty hard.

NOTICED BUGS
- the scroll of the fire-arrow says that the spell costs 1 Mana, but it seems that you Need 10 to use it
- sometimes you get drunk for no reason (also i got drunk in the Dialog with rangar while i offered him beer)
- the farmer armor which you get from Lothar seems not the have the same stats is it is shown in Lobarts Dialog (I'm not really sure about this "bug" anymore)
- there is a wall missing in the house of Akil
-I'm not able to dig out the treasure of Greg near Orlans Tavern -after 3 hits with a Pickaxe nothing happend(don't know if it should be like that)
- there are some leaves in the middle sleeproom of Orlans Tavern
- Halvor is Standing the wrong way around at his trading place

IDEAS/THINGS I WOULD CHANGE
- thirst, hunger and sleepines are sure very important to make the game more immersive - but at my opinion they also get you in instand hurry and you can't enjoy all the other Features of the game. I think it would be great if there would be the possibility to turn them on and off. (also the inventory of the merchants should restock from time to time so that you can never run out of water/Food)
- The starting attributes of the character should be a bit higher. I think strenght, dexterity and Mana should be at 10 even BEFORE you finish the first Dialog with xardas.
- In my opinion it's pretty annoying that you loose healthpoints after your endurance Drops to 0. Especially for 2h fighters this is a big Problem. I already died several times because of my own attacks. Maybe it could be changed that the attacks will do less damage or something like that after your endurance reached 0.

I hope that this wasn't to offensive, Vic7im - all in all your mod i amazing! All those new models, animations and Features make it really outstanding! ;)And as i said i only played the mod for a few hours - who knows how many other Features will Show up in the Progress of the storyline/game.

Good karma+3 votes
Froeb
Froeb - - 6 comments @ Gothic 2 - Requiem

Hope you can manage it to upload the latest Version this Weekend. ;) The Pictures of your mod really make me want to Play gothic 2 again. :D

Good karma+2 votes