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Comment History
foxy_pj
foxy_pj - - 8 comments @ STC 1.54.2 small tweaks collection

Hi.
After latest updates of "weapon and knife packs"
I have an error during loading saves.
FATAL ERROR

[error]Expression : fatal error
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 516
[error]Description : <no expression>
[error]Arguments : Can't open section 'up_gr_fourtab_ks23'

This error is connected to part of your mod All weapons upgrades. Probably it is outdated to new vercions of "weapon and knife packs".

Please update. Thank you.

Good karma+4 votes
foxy_pj
foxy_pj - - 8 comments @ STC 1.54.2 small tweaks collection

Hi.
I just updated all files (i use) from your mod V1.32 including INI and JPG in my mods folder and issue has been resolved.
Thank you.

Good karma+3 votes
foxy_pj
foxy_pj - - 8 comments @ STC 1.54.2 small tweaks collection

Hi.
Other mods are working fine and visible in launcher.
Your mods are working fine without .ini files
For example if i put STC_ActorArrow.xdb0 in mods folder, it is not visible in launcher as mod, but working in game.
If i add STC_ActorArrow.jpg and STC_ActorArrow.ini to mods folder, launcher working 5-10 seconds and crashing or if i go to mods tab in lancher, it is crashing.
Log:
[2019-03-24 08:11:08] I:Check for update...
[2019-03-24 08:11:08] I:No update found for configurator...
[2019-03-24 08:11:08] I:No update found for game...
[2019-03-24 08:11:14] E:Mod
[2019-03-24 08:11:14] E: at LostAlphaConfigurator.Readers.IniReader.GetValue(String p_section, String p_key)
at LostAlphaConfigurator.ViewModels.ModsViewModel.<>c__DisplayClass69_0.<<Init>b__9>d.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_1(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()

Please help to resolve this issue, it is not critical but uncomfortable.

Good karma+3 votes
foxy_pj
foxy_pj - - 8 comments @ STC 1.54.2 small tweaks collection

Nice collection. Thank you. I'm using few of your tweaks.
Are you aware that your mods (ini files) are crashing configurator?

Good karma+3 votes
foxy_pj
foxy_pj - - 8 comments @ S.T.A.L.K.E.R. Lost Alpha v1.4007 DC torrent

Hi.
Thank you for nice mod.
Please help with Lost Alpha Configurator
It is partly working, when launched i have a message "An unexpected error, and the program state is unstable."
I'm running it on Windows 10 X64 pro with .net framework 3.5 and 4.7 and C++ 2005, 2008, 2010, 2012, 2013, 2017 installed.
1st tab with Launch Options and 4th tab with Graphics are working. 3rd tab Game is blank and 2nd tab mods crashing Configurator.
Please see configurator logs:
[2019-01-13 02:34:41] I:Check for update...
[2019-01-13 02:34:42] E:Response status code does not indicate success: 410 (Gone).
[2019-01-13 02:34:42] E: at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at LostAlphaConfigurator.Services.UpdateService.<CheckUpdateAsync>d__1.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at LostAlphaConfigurator.ViewModels.MainViewModel.<<CheckUpdate>b__50_0>d.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at LostAlphaConfigurator.ViewModels.MainViewModel.<CheckUpdate>d__50.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

Good karma+4 votes
foxy_pj
foxy_pj - - 8 comments @ S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 1 of 6

Privet.
Nadoo vse 6 chastej skachat

Good karma+1 vote
foxy_pj
foxy_pj - - 8 comments @ S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 1 of 6

Hi.
Thank you for nice mod.
Please help with Lost Alpha Configurator
It is partly working, when launched i have a message "An unexpected error, and the program state is unstable."
I'm runing it on Windows 10 X64 pro with .net framework 3.5 and 4.7 and C++ 2005, 2008, 2010, 2012, 2013, 2017 installed.
1st tab with Launch Options and 4th tab with Graphics are working. 3rd tab Game is blank and 2nd tab mods crashing Configurator.
Please see configurator logs:
[2019-01-13 02:34:41] I:Check for update...
[2019-01-13 02:34:42] E:Response status code does not indicate success: 410 (Gone).
[2019-01-13 02:34:42] E: at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at LostAlphaConfigurator.Services.UpdateService.<CheckUpdateAsync>d__1.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at LostAlphaConfigurator.ViewModels.MainViewModel.<<CheckUpdate>b__50_0>d.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at LostAlphaConfigurator.ViewModels.MainViewModel.<CheckUpdate>d__50.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

Good karma+4 votes