Same with tank general vs nuke general Tao. Longest run let me fire nukes at him than crasch.
Same with tank general vs nuke general Tao. Longest run let me fire nukes at him than crasch.
Will there be some news? It is almost two month since last update. Just being courius.
I noticed some things that seems little odd: Illum not accecible (same as Nal Hutta). Ion cannons - Either don´t fire or miss model of shot. GA can´t research new Tech level in GC.
The pictures represents snipets (= internet age type of torture) from upcoming release.
Well you might try contacting distributor about replace CD/DVD.
I´m not so sure about Steam since it give you only limited (or used to) numer of times to install game. :( And lot of SWEAW mods need clean install of game ....
I remeber now that bombing run was problem of v1.3 (and possibly in earlier versions) and njkz´s mod somehow repaired it.
As for balancing I tend to edit heavily.
Nice mod but:
1)Asgards - mk1 seriusly lacks in firepower, both series lacks in anti-fighter/bomber protection.
2)Bomber run bug - it is annoying trying to defend in land combat and AI crushing game in attempt to use bombing run.
3)Something wrong with ships AI, when playing Tau´ri one has to micromanage every ship in battle in order to ensure that ships are facing enemy with front arc (since it has best attack) ships don´t auto face enemy with forward (strongest) fire arc.
I really love Latian vs Wraith CG (have no idea how Lateans managed to loose :D )
Fox83
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