There are not terrain codes, its the one and same used for each, and its the vanilla original one
Know that for each scene built on the random_scene, the exact location is shown, so all you would have to do is take the random_scene.sco file of a scene, and overwrite the existing one in modules, then simply go to the shown location of that scene and it will appear as shown. Check the Read me for more detailed informations about this
Forteumontier
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