Just a guy who interest in shooting games and some good ol' masterpieces, also interesting in historical contents from some certain video games and make some interesting reviews for them in STEAM. If anyone wants to talk with me personally, please just add me as a friend and leave a message ;) Also, my English is not quite fluent.. but don't worry, I keep trying to improve it!

Report RSS [UPDATED] Historical Inaccuracies in Call of Duty: World at War and suggestions - MAIN PAGE

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This blog is gonna be the main page for my topic about Call of Duty: World at War's authenticity, mistakes, and suggestions to fix and improve it. For the sake of historical accuracies in the possibly future remastered or REBOOTED version.

First of all, I have to say this game is possibly my TOP favorite among the entire Call of Duty franchise. Mainly because of its impressive storyline, atmosphere, ambience, and soundtracks. Also, one of the few FPS that really shows how dark, violent, and terrifying the WAR is.
However, I've found out that there are TONS of historical mistakes in this game. Well, of course, it's nearly impossible to make any kind of historical media to be 100% because of so many reasons. And for videogames, just 70-80% accuracy is fair enough to me.
But the problem is, so many historical games in the past have a SERIOUSLY LOW historical quality. And for the WaW case... I can only give its accuracy rate for only 40-50%.
To make the matter worse, some of the mistakes in WaW are completely unbearable. It's only raising my DOUBT on the capabilities of Treyarch's research team. And well, even if they have more 'time' to make the game (lengthen a deadline and such) those mistakes will likely still appear in the game, nevertheless.

Thus, the vast amount of mistakes in this game is the main reason why I decided to create this topic. Just for an educational case for those who REALLY INTERESTED in historical and realism content.
Also as a suggestion to make the future version of this game to be even better and gain more valuable aspects.

However, I've to inform everyone that English is not my native language. So I must apologize if there is any of mistake appear in these articles, but you can help me by sending a suggestion through a private message box on how to improve it.

And of course, I'm NOT A HATER. All these efforts are just to make the game and this franchise even more interesting and get more respect from both of the old and new fans.

Part 1 (Mission 1-3) -> Moddb.com
Part 2 (Mission 4) -> Moddb.com
Part 3 (Mission 5) -> Moddb.com
Part 4 (Mission 6-9) -> Moddb.com
Part 5 (Mission 10-13) -> Moddb.com
Part 6 (Mission 14-15) -> Moddb.com

NOTE: Part 6 was updated as of January 16th, 2024.




Bonus
- [Updated] For newcomers, gicombat, warrior300, and myself have created a pack of the overhaul mods for Call of Duty World at War's Single Player and Co-op. Aimed to increase the element of AUTHENTICITY for the game, and hope they will provide you even better and more challenging experiences than the vanilla version: Update News: Article #7 - Fall of Berlin mod for Call of Duty: World at War - Mod DB

- You can support warrior300 by playing his "extreme variation" mod too: Moddb.com


- Here is my topic about the certain unrealistic issues on MW2 and suggestions (as to increase semi-realism contents): Steamcommunity.com

My topic about the certain unrealistic issues on MW1 and suggestions (as to increase semi-realism contents): Steamcommunity.com


My topic about the historical review on BO1: Steam Community :: FeReise :: Review for Call of Duty: Black Ops

And suggestions on BO1 weapons only: Steamcommunity.com



That should be all of it, if anyone has any disagreement, questions, or even more suggestions, feel free to leave them either here in the comment section or by private message.

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