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StarCry : Reloaded

Mod review

Bad design summarizes this game. While it's pretty to look at, playing it is another story. Don't let the trailer fool you. It shows the best of what this mod offers offers, but getting to those parts is likely a rough ride.

The pacing (or lack of) is frustrating. Your first combat encounter is against 3-4 soldiers with your pistol and their solid aiming machine guns. I accidentally found out that I can consume food to regain health. This is important to tell the player at some point given your health doesn't regenerate. Your health doesn't update after taking damage for about a second or sometimes more. I don't see the point of this so I'm assuming it's a bug, but it's vital. The shield bar from Crysis is still above your health but it doesn't drain meaning it's of no use, yet it's still there?

I made it to the point where you're waiting for evac to arrive outside of the base you start in, which has all kinds of crazy. Enemies come from all directions with their solid aiming, and you're left to guess their outlines through the snow storm all around you. The chopper arrives and a timer appears in the middle of my screen. When it runs out, nothing happens. Then another appears. WHAT IS GOING ON? The person you rescue at that site is dragging a cable from the chopper while crouch-walking around the area, and you're getting pelted from numerous directions. At this point, I quit and uninstalled the mod.

It's too bad the game doesn't live up to its art direction. I would have loved to see the rest of the game, but it's severe lack of design, pacing, and polish makes it unbearable to play. Hell, I'd rather play Crysis 2.

10

Radiator

Mod review