Hi! We encounter a strange bug in Zerg Mission 7 (where you need to kill dark templars before they reach beacons).
We keep losing because of what looks like a broken trigger: we get a message "a dark templars escaped", and the camera moves to a location showing a protoss shuttle where there is no beacon, and the game says we lost.
We have a save file just before that happens, and tried loading it again and again. We are 100% sure there is no dark templar reaching one of our beacon, and that the problem happens when a shuttle containing a dark templar reaches an unrelated location of the map. We can provide a save file showing the problem.
Thanks for the mod!
Ezwen
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